• 11 Posts
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Joined 2 years ago
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Cake day: July 16th, 2023

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  • Yeah I wanted to get v3.2.0 out quickly as I’m going to be busy for half of this week, and want to get in well ahead of Google’s deadlines so that I have time to release final patches for older Android users.

    I would like to add more thrown weapons (or thrown weapon mechanics like enchants) in the future, but I do want to make sure that all these changes are working well first.















  • Thrown weapons getting really awkward to use once you’ve thrown them all is sort of the point, and I don’t want to let the player totally circumvent that with telekinesis. Wands are similarly awkward when out of charges, as recharging happens slowly over time.

    It’s entirely possible to buff the spell a bit of course, but I don’t want it to end up as an instant cast that hits an AOE, as then it’s just totally invalidating one of thrown weapon’s major drawbacks.