Hey Dungeoneers,

As I’ve mentioned before, the next update to Shattered Pixel Dungeon will feature an overhaul to thrown weapons! They will works in sets of three, which can be upgraded as a unit.

What might not be immediately apparent is that this extends far beyond just upgrades, by having thrown weapons work as a ‘unit’ together it’s also much more feasible to have various weapon properties apply to them. This includes identification, natural upgrades, curses, and enchantments!

(Image Description: A gif showcasing the Rogue attacking a slime with a blazing thrown knife)

  • bgainor@thelemmy.club
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    12 days ago

    How will this interact with the sniper’s Shared Enchantments ability? Will it be like how the battlemage’s staff can essentially have two enchantments?

    • Godric@lemmy.world
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      11 days ago

      Wait, you can enchant a battlefield staff and get both a wand and scroll enchant going?

      • bgainor@thelemmy.club
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        8 days ago

        If you’re the battlemage, your staff gets an additional melee characteristic based on what wand is imbued in it. For some wands (fireblast, lightning, frost) this is basically identical to an enchantment. But you’re also allowed to use a stone or scroll of enchantment to enchant your staff just like any other melee weapon. So you could in theory have a staff that’s essentially both shocking and blazing, for instance.