Hey Dungeoneers!
v3.2 has just gone to beta, with an overhaul to thrown weapons and some other substantial balance and QoL changes!
In this blog post I’m going to go over what’s changing in v3.2 in more detail.
Hey Dungeoneers!
v3.2 has just gone to beta, with an overhaul to thrown weapons and some other substantial balance and QoL changes!
In this blog post I’m going to go over what’s changing in v3.2 in more detail.
I have recently seen that rogue isn’t getting the shield effect from his tallent properly,like it says 3 and 5 shield at +1,2 levels but only 1 point of shield is activated everytime
The talent gives one shield every other turn at +1, and every turn at +2, to a cap of 3 and 5. You don’t get 3 or 5 shield instantly.