Granted, Entropy 4 can just give someone a disease, so Jesse is overcomplicating the matter and I really don’t think this oculd be anything but Vulgar Magic, but…

  • Kowowow@lemmy.ca
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    18 days ago

    Had a similar argument someone wanting to use heat metal to make and impromptu fireball using metal powder, I don’t think any one agreed with the guy that it wasn’t pushing things a bit too hard

    • Swedneck@discuss.tchncs.de
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      14 days ago

      this makes me want to see an elecromancer and aeromancer carrying around bags of flour and sawdust to fucking annihilate entire buildings with a single spark, while everyone thinks it’s some grand pyromancer summoning hellfire

      • Kowowow@lemmy.ca
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        13 days ago

        Better yet they wouldn’t even need to be madic users

        on one hand it could be accidental where everyone is looking for any kind of magic even artificers but it’s just very bad luck that magically ground flour is a new craze so the docks and warehouses that keep exploding haven’t been storing the flour right, there’s enough left over magic in the flour to make it disperse in the air sometimes then some old fashioned places are still using lanterns for light, police and gangs alike are on a man hunt

        or you could have a pretty basic setup of a fine finely ground powder inside of an empty egg with some kind of rune that let’s out a small fireball when destroyed painted on the side, everyone thinks this low lever magic user is some grand wizard for transmogrifying eggs into explosions, on top of that I wonder if thermite can be set off in a powder explosion kind of way

  • justOnePersistentKbinPlease@fedia.io
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    18 days ago

    If you can change water into air:

    1. Get target bleeding.
    2. Focus on the visible blood.
    3. Change the water in that blood, and up to all of the water in the blood of the target to air.
    • Øπ3ŕ@lemmy.dbzer0.com
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      18 days ago

      Step 1 has prereqs beyond the capacity of this noob mage, and Step 2’d more likely result in them tipping into the bottomless well within. 😅

      • justOnePersistentKbinPlease@fedia.io
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        18 days ago

        Use the Catapult spell to throw one of the following: A javelin at a target 3d8 bludgeoning plus, if you can try to get the DM to let you roll a d20 to see if the pointy end stuck in for an extra d6 piercing. At level 3, upcast this and launch a greatsword instead for an extra 2d6 and likely destroying the sword.

        If the DM is being a stickler: Get someone in the group to roll 2 levels of Artificer(potentially you as the wizard) get the alchemy jug infusion at level 2. Every day, provided the gang doesn’t find out it can make a lot of wine or beer, you can make two vials of acid. Sell one per day to recoup cost of empty vials. Catapult vial at target, 3d8 bludgeoning and 2d6 acid on hit.

        • Honytawk@feddit.nl
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          18 days ago

          If your entire concept relies on the graces of the DM, it isn’t a good concept.

          A DM could let a level 1 wizard cast meteor strike if they wanted, nothing can stop them.

          • justOnePersistentKbinPlease@fedia.io
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            18 days ago

            The real way is you pull it off after a melee has attacked the thing with something.

            But crazy catapult shenanigans is more fun. Also, the 2nd method to get them bleeding. with the acid vials is absolutely RAW. 1.Free action to place a vial, or bundle of vials on the ground.
            2. Use catapult on it. 3. Catapult does damage to the thing it hits and to the thing doing the hitting, which destroys the vial(s), releasing the acid for that damage.

            • Honytawk@lemmy.zip
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              17 days ago

              Catapult already does a specific amount of damage.

              Any extra damage is by the grace of the DM. They could just say no, and there is nothing in the rules that could help you.

              It is like trying to do damage with a cantrip that specifically says it can’t do damage.

                • jjjalljs@ttrpg.network
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                  17 days ago

                  I need that meme where in one pane, the gymnast is like flipping over spikes and flames and stuff. Label that one “being creative in D&D”. The other pane is the gymnast just walking across the mat. Label that one “Games that support creativity” or something.

  • TipRing@lemmy.world
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    18 days ago

    Having run both MTAs and MTAw, I prefer not having so many spheres to achieve a relatively simple goal. Like in this case, you are looking to use three spheres at reasonably high ratings to just remove a guard. In MTAw you could use any one Arcana at 3 or 4 to accomplish the same task.

    Time 4: The guard is transported a day into the future.

    Forces 2: Render your group invisible and soundless.

    Life 4: The guard is turned into a rat or whatever.

    Mind 2: The guard forgets the group was there, or any higher rank to just mind control the guard in various ways (MTAs can also do this with the single sphere)

    Prime 4: The guard is forced to look into the Supernal and his eyes are burned out in the process. Dick move.

    Space 4: The guard is teleported away.

    Spirit 4: Chuck the guard across the gauntlet.

    And if you just want to kill or incapacitate the guard any single Arcana can do that at 3 (bashing) or 4 (lethal) all by itself.