Hey Dungeoneers!

v3.2 has just gone to beta, with an overhaul to thrown weapons and some other substantial balance and QoL changes!

In this blog post I’m going to go over what’s changing in v3.2 in more detail.

Read the full post here!

  • 00-Evan@lemmy.worldOPM
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    9 days ago

    It’s meant to be tricky to use, you have to think about angles and how to knock the enemy toward you or aside to you while also not hitting yourself. The payoff is a pretty big hit though, especially with empowered strike.