

Fish looks cool, but I decided to settle on ble.sh for compatibility reasons. This one deserves some attention too. For me the main motivation was history-based autocomplete.
Fish looks cool, but I decided to settle on ble.sh for compatibility reasons. This one deserves some attention too. For me the main motivation was history-based autocomplete.
No I mean, it’s easy to have interests, but hard to find people with similar interests, and 100x more hard in hookup context. But if you mean getting new hobbies based on what is available in some local circles just for the sake of socializing there, that could work I guess, but it does feel off somehow. I mean, you’re probably not genuinely interested in that and you have enough of your own interests and only pretending just for the sake of socializing/hookups.
And then how do you convert back to the dollar?
Maybe they can withdraw it to their bank accounts and pay taxes as IT enterpreneurs. Exchanges don’t have access to tax records and have no ways of finding out if they are linked to certain companies. Those people can probably declare it fully open in the taxes that they work on Steam’s behalf for example, how exchange gonna find that out?
There are countless payment processors and digital wallets, and new ones open regularly. You just don’t hear about them (esspecially in North America) because unregulated capitalism has allowed Visa, Mastercard and PayPal to monopolize the market.
So the only problem is that we don’t hear about them? But we can use them? If that is the case, why don’t Steam and Itch abandon Visa and Mastercard and switch to something else entirely? In crypto, switching to another exchange is as easy as sending your crypto to an address. There are fixed withdraw fees. So you can send for example $100 billion worth of crypto for a fixed small fee (numbers for popular exchanges: $0.17-10 for BTC, $0.4-6 for ETH), no questions asked where you send and why.
What stops that from happening again?
The endgame of all this is that you don’t need to convert crypto to fiat at all. But it’s nowhere close so far.
What stops the company to maintain a team of people whose work is to register new wallets and accounts on exchanges all day every day? How exchange going to figure out that a certain person’s account is linked to the company? Even if they will hire detectives, what will they do if there is a whole team with rotating people? Also, exchanges don’t ask you to pay taxes or declare where you got money from, that happens after you take money from them to your fiat bank accounts. Also, you can go to another exchange. There are countless exchanges, more than 2, and new ones can open every day (a big difference compared to payment processors, where just 2 basically monopolized the market).
Easier said than done.
But how do you use KYC to gatekeep anything regarding crypto? For example, how the thing which happened to Steam and Itch could happen in crypto world?
which have the ability to act as gatekeepers
How do you imagine any crypto-exchange acting as a gatekeeper? You can send your crypto from exchange to whatever address and pay for anything from there. To my knowledge, there are no exchanges that ask you to provide any details about addresses you’re sending your crypto to.
Crypto currency isn’t backed by a nation’s GDP
Stablecoins? USDT is the most traded crypto globally since 2019.
I personally think what they do for general audience is way too niche and it all starts to make sense when you massively decentralize and switch to crypto for everything regarding money. Now do we see a massive surge in big P2P decentralized systems for end-users? I don’t see it. There are few alternatives for some chat apps here and there and that’s it. So maybe it’s just too early. Prime time of this tech is yet to come. If someone builds a huge P2P cryptopowered platform level of Steam or YouTube that’s when you should expect to hear about all this stuff solving real problems.
I think the point this article is trying to make is that while individualistic consumer-level ways to sidestep enshittification do work for those who follow them, they don’t fight the bad actors back efficiently and to achieve that it needs to be done collectively.
It’s good to hear, but it’s not only about emulator core itself, it’s also about UI/UX of the shell. Duckstation’s interface and options are quite intuitive and easy to use. I remember Retroarch being a bit confusing/unfriendly last time I tried it, but it was so long ago, that it might not be the case anymore.
Sad news. This is the only PSX emu I’ve ever used because I always considered it the best.
It’s not so easy to ban VPNs. They need to setup DPI everywhere. And then people will start using DPI circumvention software.
Yeah, even though I hate the whole thing, I can’t deny it brings me joy to hear about “VPN use surge”, centralized sites dying in favor of shady clones, etc. I’d take total wild west any day over somewhat-free-but-very-polite-mild-and-centralized status quo of yesterday’s internet. The only problem is that there’s no guarantee people actually go that wild. They already did with VPNs, but regarding big site alternatives - I’m not so sure.
If you’ve ever had a rough night and ended up vomiting in the sink (hey, it happens), you may have found yourself with a gross, clogged mess. But before you reach for the plunger—or worse, call a plumber—consider this weird but effective trick: pee in the sink.
Yup, you read that right. According to fluidic chemistry enthusiasts and some Reddit plumbing veterans, urine can actually help break down and dislodge vomit clogs.
Its moddability/extensibility is way inferior to Minecraft, where you can change basically everything, including rendering, networking, main menu, sound engine, etc. Check my previous comment on my profile page.
In my opinion Luanti is a living proof that top-down extensibility aka “we make monolithic engine in C++ and then provide some APIs for scripting via bindings for some scripting language on the side” doesn’t work well. You can’t change main menu, you can’t fix player controller (and the default one sucks), you can’t write your own renderer, etc. Because developers didn’t imagine someone would want that (actually they probably did, but they simply don’t have capacity to provide this). Good extensibility/modability should be automatic, on binary level. Like what you get by developing in bytecode/JIT-compiled languages like Java/C# or in old Unreal Engines where everything was done in bytecode-(de)compilable special language called Unreal Script.
I think the easiest way to do this is to download pirate version of game even if you have it in Steam or wherever, because pirated version is by design will be a standalone installer that works without any kind of platform originally used for game’s distribution. If there is no pirate version, if this is some lesser known indie game from itch, perhaps even a free one, that comes as an archive with exectutable. And you want to spice things up still, by creating installer with art or whatever, you might look into installer creation tools like innosetup for example.
Yes, but “command line editor” is a confusing term. For me it’s “get features of a fancy shell in pure bash”.