NON·SERVIAM

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Joined 3 years ago
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Cake day: July 4th, 2023

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  • Technical Death Metal. Depending of the band you get this ridiculously crazy and sophisticated instrumentalism and polyrhythmic beats like Archspire, other times you get more progressive, experimental groups like Blood Incantation that mix and match genres and soundscapes.

    In fact, the newest album from Blood Incantation is a good example of that, one moment you’re listening to fast blast beats and then it suddenly takes a hard turn into pink floyd and slowly starts crescendoing back into fast Death Metal over the next couple of minutes. It’s an absurd aural experience to say the least, but I really like experimental music that pushes boundaries even when it doesn’t totally work.


  • There’s this concept in game design called game flow, which in simple terms is essentially what happens when a game is both engaging and challenging at just the right amounts to the point where you get immersed in the experience. You can’t have good flow without both some challenge and reward.

    That’s why games that are too simple and/or easy are boring. I feel like that’s a very fine line you have to walk if you want to make a “cozy” game. How relaxing is relaxing enough without being boring? You need a minimum of challenge and stakes, because that’s makes good games good.










  • Not my favorite game, but one I’ve been playing a lot recently is Deep Rock Galactic and I absolutely hate how most menus are physical terminals you have to walk up to interact, it’s unecessary busywork. And the baffling part is you can press tab to open the mission select menu, but that’s it, no other shortcuts! Why even have multiple in-game terminals?!

    And to a lesser degree, the crassus detonator enemy. I absolutely despise spotting one in-game because I just know I’m going to be forced to spend the next 15 minutes mining a gold sphere inside out, it completely and utterly destroys the game flow. In summary, it blows up when dead and anything nearby in a big sphere turns into gold, the slowest mineral to mine in-game. Usually when I’m soloing I just ignore the gold, but cooping I usually don’t get the satisfaction. It’s infuriating because it’s such a simple fix, make it drop gold nuggets instead of making the scenary around it gold, but no, gotta ruin the game flow for whatever reason.