🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 24 days agoAnon turns on raytracingsh.itjust.worksimagemessage-square17linkfedilinkarrow-up18arrow-down10
arrow-up18arrow-down1imageAnon turns on raytracingsh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 24 days agomessage-square17linkfedilink
minus-squareKlear@lemmy.worldlinkfedilinkEnglisharrow-up2·23 days agoCyberpunk and Control are both great examples - both games are full of reflective surfaces and it shows. Getting a glimpse of my own reflection in a dark office is awesome, as is tracking enemy positions from cover using such reflections.
Cyberpunk and Control are both great examples - both games are full of reflective surfaces and it shows. Getting a glimpse of my own reflection in a dark office is awesome, as is tracking enemy positions from cover using such reflections.