• fossilesque@mander.xyz
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    3 days ago

    Haha, I think the problem is I just do not play a lot of games anymore with quicktime actions, so it is a general curve to just get there in the first place. And I am usually playing games when I am already a little bit burnt out. If there is something I can slap onto Elden Ring pretty easily on my deck, it would be ideal!! I tend to play things like Sims, Cities: Skylines, Card Games, Puzzles, Story Games and CRPGs.

    • TheBluePillock@lemmy.world
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      2 days ago

      Compared to most action RPGs, they’re notoriously more methodical and slower paced. But, they’re still action RPGs. Elden Ring leans more heavily towards the action where memorization and reaction times have the most influence on success. You have to learn the patterns, but good stats and gear can make it more forgiving when you make a mistake. DS leans more towards RPG, which makes it more flexible. You can play it as a pure action game and rely on good reflexes and pattern memorization, but you can also largely brute force it with a powerful character the same as many RPGs.

      If you wanted to just mod Elden Ring into something more casual, the closest thing is the seamless co-op mod. But that would rely on having at least one friend to join you. It does drastically alter the balance, but I don’t think it would help the parts of the game that make it feel inaccessible if it’s a reaction time sort of thing that’s spoiling the game for you.

      I myself have played nothing but slower paced and turn based games for the last couple years, so I get it. But I have had the Souls craving creeping up on me again recently.

      • fossilesque@mander.xyz
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        2 days ago

        Haha, yea, I’ve never been completely great at that sort of thing, I just need to have a little more wiggle room to take a little more punches. That I don’t want to trigger my Capel Tunnel. X)

        • TheBluePillock@lemmy.world
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          2 days ago

          How much wiggle room is enough will obviously vary a lot by player, but I do truly find the older Souls games to have much more of it than people realize if you play smart. Even a little too smart in some cases.

          But I feel you on the carpal tunnel. There are a few rhythm games I enjoy, but I can no longer play them on a moderate difficulty for more than an hour before the pain starts - and it takes a couple days to settle down again. I basically have to play on the lower difficulties or not at all. It was a sad day when I learned that.