Yes. And stop fucking mumbling. And use a proper lighting for fuck sake, I don’t care if it is middle of the night in a forest, I want to be able to see what’s going on.
Watching a Christopher Nolan movie I see.
This is a real pet annoyance of mine, and I have seeing apologist posts on the internet about it.
If the actors cant enunciate properly except when they’re shouting, that’s not adding realism, they’re doing bad acting.
If the sound engineers can’t get a good audio balance for anything except the loudest moment in a film, that’s not a limitation of technology/sound physics, they’re bad at mixing.
If the director can’t keep all of this in check and make a film that people can actually enjoy, that’s not artistic choice, they’ve made a bad film.
Alot of it is… pretentiousness?
Like, there’s a lot of high-brow thinking in the movie industry where stuff is mixed for movie theaters. You know, theaters that have good surround speaker setups, but also turn the volume way too loud. It’s “as its meant to be experienced” if you ask the Hollywood producers. I think Netflix and more small-screen oriented producers are better about this, where even surround mixes are much more reasonable.
I feel like the real issue, is that we only get one volume bar. If it was normal to define both the minimal and maximal volume setting and have the players stretch the given dynamic range into that then it would all be good.
I have dabbled in video editing and it is SO easy to manipulate and level the audio track so that dialogue is louder than music and sound effects. This has led me to believe that movies where this is a major problem like Tenet are absolutely mixed this way on purpose, and the only reasonable conclusion to draw from that is that Christopher Nolan is insane.