Ramirez!
youngalfred
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youngalfred@lemmy.zipto Technology@lemmy.world•Japan sets new internet speed world record — 4 million times faster than average US speedsEnglish71·24 days agoOf course I read it, and investigated the source. The issue is with the title the article chose.
youngalfred@lemmy.zipto Technology@lemmy.world•Japan sets new internet speed world record — 4 million times faster than average US speedsEnglish101·24 days agoThe title is ‘internet’, implying a network of networks. The title wasn’t ‘new record in data transmission speed’.
youngalfred@lemmy.zipto Technology@lemmy.world•Japan sets new internet speed world record — 4 million times faster than average US speedsEnglish18·24 days agoThe actual source: www.nict.go.jp
Not really an ‘internet’ world speed record, but really a wired data transmission record if I’m reading correctly.
Did you know that a²-b² = (a+b)(a-b)?
Because this ai really wants you to know that
youngalfred@lemmy.zipto Brisbane@aussie.zone•City of Moreton Bay claims homeless people consented to having camps thrown away8·1 month agoWhy would you consent to having your earthly belongings thrown away?
youngalfred@lemmy.zipto Games@lemmy.world•The signatures are still coming and it's already making an impactEnglish1·1 month agoChoice to do what?
These are their two points:
Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable. In addition, many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create.
I feel like the first is fair enough at the moment, but with accompanying laws it could be resolved. Eg once a developer enacts an end of life plan, their legal culpability is removed. Plus give the right tools for moderation and the community can take care of it.
Second is just a cop out I think. “Many titles are designed from the ground up to be online only” - that’s the whole point. It’s not retroactive, so you don’t need to redesign an existing game. But going forward you would need to plan for the eventual end of life. Developers have chimed in that it can be done.
that sound