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Cake day: November 30th, 2025

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  • Great article, but a very painful one to read. Mina the Hollower was one of my most anticipated games this year, and it sucked that it got delayed the same month it was supposed to release in.

    What was once considered a less ambitious side project is now the company’s largest game ever. “We basically had to redo everything,” D’Angelo says. If they’d all stuck together from the beginning, Gordon says, “we would’ve finished it two to three years ago.”

    So it sounds like the game got delayed because they were split into two teams. One was working on a 3D Shovel Knight sequel, and one was working on Mina the Hollower. The person directing the latter was struggling and slowed down the project, so they fired a bunch of people, focused on Mina, and basically restarted its development.

    The good news is that if things go to plan, they said they’ll revisit the 3D Shovel Knight game. I’m really looking forward to that.