

From using other inside-out tracking headsets, it’s gotten better. The quest 3, in comparison, was a lot better tracking than the Quest 2 when not in direct front of the headset.
Behind though, is still hit-or-miss. Doing any behind the back motions is still iffy. Which isn’t an issue for lighthouse based headsets like the Vive or Index. It’s a trade off though for ease of use and setup, and more freedom where you can use it.
I’m optimistic about it and hope Valve has a good tracking implementation.






Isn’t that more of a wrap/skin for it? Or is it an actual new shell for it?