Good or bad honestly
Hmm, there are quite a few of those, I think. Let’s see.
Bioshock reveal. A man chooses, a slave obeys.
First time talking to Sovereign in Mass Effect, oh and the ending sequences from going through the Conduit and Sovereign attacking the Citadel, the Alliance fleet coming through. The cinematics and music were just so well done.
D:OS2, fighting Alexander when Battle for Divinity starts playing. Or the end fight, with Sins and Gods. The soundtrack was a delight.
The Witcher 3, the first time you arrive in Skellige, the landscape and the music, it just made me feel these things, it was beautiful.
The Deep Roads in Dragon Age:Origins, when Hespith starts reciting her poem and the Broodmother afterwards. Oh dear lord, I still remember the first time I was there, it was so fucking creepy. “First day they come and catch everyone.” Truly superb.
In Kingdom Come: Deliverance, when you’re forced to flee Skalitz, but you’re so incredibly noob that you can barely ride a horse, and you realize this game is different from many others, because you’re really just a nobody without any skills - and you’ll stay a nobody, pretty much. This entire game was a joy to me.
There are also some games that are entire masterpieces, where I can’t really pick a single moment but the entire game would count, for example Disco Elysium, a true masterpiece. This game made me experience the entire rainbow of human emotions. Another example would be Deus Ex, which to me will never get old, however bad the graphics might be.
Let’s stop here, before this turns into simply a list of my favorite games. :D
Aeris/aerith ff7
Kotor the big reveal
Halo when chief and arbiter team up
"Wake me when you need me"🫡
the remake makes that moment even more memorable.
Would you kindly…
What makes thela5 work so well is that the twist works because of the format.
It wasn’t mind control of the main character. It was mind control on the person holding the controller, and it WORKED.
That first goomba in world 1-1
Counterpoint: that first pipe you go down, that first music change…
Yeah, that’s actually a really good one. That second theme is so dark and mysterious sounding.
Hey, you’re finally awake.
Tiny me playing Zelda OOT when it released - in the days before guides were really a thing, so my dumb ass just had to figure it all out on my own.
Anyway, first 3D game I’d played - before that it was just some SNES and the original GameBoy cinder-block… and I was pretty much at the lowest end of that game’s target audience, so tiny me was struggling to progress. Finally finish the Deku Tree after, idk a few weeks or so, which is about how long it normally took me to finish a game, so I thought that was it.
Cool! Well that was fun! All that’s left is to escape the forest and that’s a wrap! …what’s this chick on about with the ocarina?? Oh yeah, that’s the name of the game, I got the thing! Woo! Okay, through that next log, and surely the credits will start to roll… oh, I’m still in control of my character. Weird. OMG STFU YOU GODDAMNED OWL YOU’VE BEEN TALKING FOR LIKE AN HOUR!
And then the moment: taking my first steps into Hyrule field and seeing all the paths shooting off from it. Realized the was in fact not over, but had barely started.
Mind. Blown.
Don’t button mash, either. That damned owl has whatever repeat command mapped to the primary/affirmative button, so he’ll just start all over again 🤷🏽♂️
Playing OOT for the first time was pure joy.
The entire ending of portal 2.
spoiler
From the part where he kills you all the way up to leaving the enrichment centre. It’s all done so well and it made me realise this time there was no fakeout, this was actually goodbye and we will never get a portal 3, not with Chell at least.
Reaching the peak of celeste was an incredible moment for me and the summit chapter is such a good “final” gauntlet. I’ve gone on to beat everything but farewell and the entire game is so well made.
(My thumbs really hurt though)The closest we got officially was this, which at least had Alesia Glidewell getting the chance to reprise playing Chell in live-action.
RDR2, the horse scene.
RIP Coffee. Had I known, I’d have walked.
The only time a video game got me choked up.
returning from guam.
The giraffe in the last of us
“Hey, Listen”
So many moments in TUNIC, but the huge one when you find the Holy Cross.
Spending 30 minutes in front of a giant wall,
Tap for spoiler
tapping directions on the D-Pad and checking your map for corrections
, not even knowing for certain that it’s doing anything but insatiably curious, until you finally hear: “DIIIING…”
It’s very hard to describe and sounds externally like a grueling ARG, but the incremental way the game set that up was actually incredibly fun, and helped to build confidence in that kind of secret-finding.
It was in assassin’s creed 2 when the precursor address the character in the Animus. You realize at that point they they knew. Mind blowing.
Red Dead Redemption.
spoiler
John Marstons Death
The death of Deckard Cain in diablo 3 what a fucking crapchute.
When I was a kid the live-action opening of Resident Evil 1 scared the shit out of me. Especially when that guy picks up the pistol from the ground and it still has a hand attached to it.
More recently I think “Spec Ops: The Line” twist(?) really stuck with me, I was an ideal player for the game because I just blindly carried on, questioning very little and shrugging it off as “accidental” or “needs must” until being faced with everything at the end.
When the shields on the Arsenal Bird go down in Ace Combat 7. Just the way the music swells and everything.
I was screaming and cheering. Just felt invincible in my beloved F-15E.
Runner up:
Learning about Revan in KOTOR 1.
Watching the credits for Super Metroid for the first time.
That end card probably stayed on my tv for for like an hour while I just sat there.











